Virtual reality is an immersive 360-degree realm. Through VR, the user wears a headset that displays visual and auditory feedback. Virtual reality is essentially the only medium where the user gets to be a camera. This transformative shift in technology enables a juror to absorb a great understanding of a scene by experiencing a matter in 3D. With VR, a juror can obtain the most accurate perception of a scene through an active or passive experience.
Active: An Active Virtual Reality experience puts a user in an expansive world, where the user has the freedom to wander around as they please. The environment is pre-controlled, but the user’s path is not. An active experience is ideal for when the user needs to discover something.
An active VR experience is like a theme park, for example, Disney World. At Disney World, a tourist can travel the park as they please and have the freedom to explore.
Passive: A Passive VR Experience is where the user is taken on a journey. Think of a passive VR experience like a Disney World ride. The user is taken, on a controlled path, through a world of visual and audible sensations. What Disney wants you to see, you see.
Passive VR can be used to create a controlled narration. It differs from an active experience, in that, a user may not move wherever they would like. The user is simply visually and audibly experiencing a story.
Virtual Reality is an advancement in communicating critical information in a way that’s easily understood. It can literally place someone at a scene or incident as it was or as it happened. VR is as close as it gets to a juror walking in your client’s shoes.
Go Anywhere from Your Seat
Whether the approach is active or passive, VR has the power to plant a user anywhere by creating an environment or a scene. The great benefit of this is that you can show someone a space they’ve never previously experienced. So instead of a juror falsely imagining and making up an environment in their head, they can explore a space as it is – whether it’s an oil rig or the inside of a human’s lungs.
Through Virtual Reality, the user experiences better spatial awareness than they would receive looking through 2D photographs. VR has the potential to prove or disprove facts related to scale, depth, distance, and speed.
Virtual Reality is a fresh medium. Jurors will be excited about the opportunity to experience VR and will likely invest their fullest attention.
Through spatial recognition, engagement, visual feedback, and auditory feedback, the juror will have a better understanding of critical facts.
Virtual Reality is a powerful communication medium. VR is not necessary for some cases but can be extremely beneficial to many because of the critical insight jurors will gain.
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